STUDIO — Focus Features
CAST — Dakota Fanning, Teri Hatcher, Jennifer Saunders, Dawn French, Keith David, John Hodgman, Robert Bailey, Jr.
DIRECTOR — Henry Selick
MPAA Rating: PG
I have been a fan of animation for almost my entire life, so when the Academy decided to add a Best Animated Feature category to the Oscars, I found it to be welcome news. And when Coraline became one of the nominees in this category for 2009, I decided to check it out.
Coraline is the story of Coraline Jones (voice of Dakota Fanning) whose family has just moved into a rather unusual apartment building occupied by rather eccentric tenants. Her parents seem to be too overly occupied with a catalog that they have been working on for what appears to be (from Coraline’s perspective) an eternity. In fact, when she got exposed to poison oak, her parents did nothing about it.
Then one day, the landlady’s grandson Wybie (voice of Robert Bailey, Jr.) drops off a gift for Coraline: a doll that looks just like her. That night, she is awakened by the sound of mice scurrying under her bed. She chases them to a secret doorway leading to another apartment just like hers. Almost. It’s more brightly lit, the food tastes good, and her “other” parents dote on her. It’s perfect, with one exception: Everyone in this alternate universe has buttons where their eyes should be. And in order to stay in this world, Coraline must have buttons sewn into her eyes, too
I think I will stop here, because the trailer tells you this much of the story. But I have to say that I had a fair amount of expectation for this movie. It was received well by critics, it had decent box office, and it was up for the Animated Feature Oscar. This should be a decent movie, right?
Not really. Stop-motion animation is the most ambitious form of the craft. Personally, I am fascinated by it, and I wish I had the patience to do it myself. But, as the first stop-motion animated feature released in 3-D, Coraline disappoints. From the word “Go”, you are exposed to one “clever” 3-D shot after another. Okay, so I watched the 2-D version of the movie, but constantly seeing jumping mice, flying cotton candy, and numerous objects ”reaching” toward me throughout the film is not my idea of a good time. 3-D is supposed to enhance the movie experience, not dominate it. The end result is that the 3-D in this movie was too distracting. If you want to see how stop-motion animation should be done, I would like to direct your attention to Nick Park and his very talented staff at Aardman Animation (the people behind “Wallace & Gromit”, Chicken Run, and those Chevron commercials with the talking cars). I would also like to suggest the people behind this movie do the same; perhaps they might learn something from it before embarking on their next project.
As for the plot, I thought the story was very clever, but the execution was lacking the energy to drive it. By the third act, I did sit up and pay close attention, but everything leading up to it looked like it needed to be done over again. Too much 3-D distraction. Another weakness I found here was the voice talent. The most interesting character in the whole movie is the cat (voice of Craig Daniel). The rest of the cast sounded like they phoned in their lines, just so they could collect a paycheck.
To its credit, Coraline is full of stunning and sometimes original imagery, but the lackluster voice work and the overdose of old-school 3-D trickery make this movie fall flat.